Love
story with a battle plan
Hollywood's
top special-effects people stressed realism in re-creating
the Japanese attack on Pearl Harbor.
May
20, 2001
By
BARRY KOLTNOW
The Orange County Register
The
studio behind the movie "Pearl Harbor" would like
you to believe that it is just a love story set against
the backdrop of an actual historical event.
They also would like you to believe that a mouse named Mickey
runs their company.
But the fact is that a rodent does not sign paychecks at
Disney, and "Pearl Harbor" is much more than a summer
romance.
The name of the movie is not "Love on a Sunday Morning."
This is "Pearl Harbor," baby, and that means there
are going to be planes flying, boats sinking and bombs bursting.
There is going to be action with a capital A.
"It
really is a four-hankie love story," said Eric Brevig,
the film's co-visual effects supervisor and second-unit
director. "But it also is an hour of things blowing
up, with effects that are so state-of-the-art, they didn't
exist a few months ago. You won't see anything like it in
any movie this summer."
Director Michael Bay said more than 3,000 people worked
up to two years on the $140 million movie, and most of them
were involved in re-creating the surprise attack on America's
Pacific Fleet by Japan on Dec. 7, 1941.
And if you think you've seen all this before - like in the
1970 film "Tora! Tora! Tora!" - think again.
"They
did a great job on that movie for their time," Brevig
said, referring to the film's Oscar for special effects.
"But there is no comparison to our film. It's sort of
like watching one of those nice old stop-action monster
movies, and then switching to 'Jurassic Park.' "
Bay said he instructed his crew not to watch "Tora!
Tora! Tora" in advance because the movies had nothing
in common except they are based on the same event.
"Our
movie has nothing whatsoever to do with their movie,"
the director said.
In case you need further proof that this is going to be
a slam-bang summer popcorn movie, with a little romance
thrown in for good measure, then check out the movie's producer
- Mr. Slam-Bang Summer Popcorn Movie himself, Jerry Bruckheimer.
This is the same guy who brought you "Armageddon,"
"Con Air" and "The Rock." Not a quiet love
story in the bunch.
"Yes,
there is a lot of action in this movie," the producer
said from Morocco, where he is working on another war film
with director Ridley Scott. "But in the end, 'Pearl
Harbor' is totally a love story."
Sure, Jerry. And "Titanic" was an episode of "The
Love Boat."
GOING
TO WAR
More
than one person involved in the "Pearl Harbor" project
likened it to going to war with an army of Hollywood actors
and technicians. And most agree that Bay was the army's
general.
"Michael
is the general because he commands all the people on the
set," Bruckheimer said. "I backed off and let him
do his job. The key to any project of this magnitude is
to hire talented people, and I started with Michael."
Once Bay was aboard, then came the top names in the effects
business, from Brevig and co-visual effects supervisor Ed
Hirsh (both from Industrial Light & Magic) to special-effects
coordinator John Frazier, whose laundry list of credits
includes "The Perfect Storm," "Speed" and
"Twister."
It was Frazier's job to handle the stunt work, explosions
and every other special effect that could be accomplished
with real people and real machinery. It was up to ILM to
create magic through computer-generated effects and miniatures.
Before there was a single meeting of the minds, everyone
was sent a script.
"You
read the script and decide long before photography begins
what can be done for real, and what would be too expensive,
too dangerous and too big to do for real," Brevig explained.
"Once you know how the effects are going to be divided
up, you know what you are going to have to come up with.
It's all part of an elaborate game plan."
Bay is a well-known believer in real physical effects. He
admits that he once had a problem trusting computers to
make things look real.
"Michael
walked into that first meeting and said he wanted to make
the most realistic flying movie ever made and then he challenged
us," Hirsh said. "He stressed that he wanted the
planes to look so real that the audience should not be able
to tell the difference between the real planes and the planes
created on a computer screen."
Bay said his problem with computer-generated effects stemmed
from a belief that computers could never re-create how sunlight
and shadows reflect off planes.
"I
could always tell the fake planes," the director said,
"and I went to ILM and told them that if they couldn't
make it look real, there was no point in doing the movie."
Bay said he shot some footage of a real Japanese Zero (the
only flying Zero left in the world) and gave it to ILM to
use as a model.
"To
their credit," Bay said, "they made a digital Zero
and edited it into the footage I had given them. I am usually
unfoolable when it comes to effects, but I must admit that
they fooled me. It looked cool and I knew there was potential
to make the kind of movie I wanted."
From ILM's standpoint, Bay's challenge was exciting.
"Look,
the reason he came to us is that he wanted world-class images,"
Brevig said. "And we wanted to give it to him."
Hirsch said the ILM artists were able to fool Bay by studying
documentary footage of World War II planes in flight. "We
studied how they flew, and more important, how they behaved
in the air."
A
BLEND OF REAL
AND
SYNTHETIC
Once
Bay, Frazier and the ILM team decided which effects would
be real and which would be created by computers, a film
crew was sent to Hawaii to shoot background footage.
"Michael
wanted a bedrock basis of reality to the movie, so we shot
as many real elements as possible," Hirsch said. "We
shot the water around Pearl Harbor and Ford Island, and
we shot the sky. But in the end, we replaced 90 percent
of what we shot with computer-generated imagery.
"You
have to remember that there is no battleship row anymore,
so we had to create it. There are no waves of Japanese Zeros,
so we had to create them. There were only nine actual planes
flying around; the rest were created. But I defy anyone
to tell me which is which."
Although the battleships were invented for the long shots,
it was up to Frazier and his crew to simulate the explosions
aboard the ships in close shots. The ships he "blew
up" were inactive but still used for parts.
The special-effects wizard said he not only had to worry
about the safety of extras (many military personnel were
used in the film), but there were environmental concerns
as well.
"It
was an environmental nightmare," he said. "There
was a bird sanctuary a quarter-mile from where we were filming,
and we had divers constantly monitoring the birds to make
sure they were OK. I'm proud to say that none of the birds
left their nests."
An even bigger obstacle faced Frazier when he was asked
to simulate the destruction of the battleship USS Oklahoma.
One-fourth of the 600-foot ship was built on a gimbal designed
to roll it over. The ILM people filled in the rest of the
ship on computers.
"From
an engineering standpoint," Frazier said, "it was
the biggest thing that's ever happened in Hollywood, even
bigger than what they did in 'Titanic.' "
Bay was impressed. But he was more interested in whether
Adm. Thomas Fargo would be impressed.
Fargo is the commander in chief of the U.S. Pacific Fleet,
and he was only one of many naval officers on the scene
to make sure the action looked authentic.
Six weeks ago, Bay said he invited Fargo into his office
to watch the movie on a TV monitor.
"He
watched the whole thing and smiled. He said it was best
movie ever done on the attack on Pearl Harbor."
So no need to rent "Tora! Tora! Tora!
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