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Spacebound
Prior
to the beginning of the show's principal photography, Schwartzman
set out to shoot a daytime shuttle launch at the Kennedy
Space Center in Florida. Accompanied by his crew, he brought
along 13 cameras to cover the April 1997 event. That alone
was a complex task, but NASA's protocol added an extra degree
of difficulty. "After they fill the shuttle's tanks [with
liquid oxygen and hydrogen], there's a 24-hour lockdown
period when nobody is allowed within almost four miles of
the launch pad," Schwartzman details. "But we had cameras
within 150 feet of the pad, so we had to figure out a way
to set these cameras up, let them sit for two days in the
Florida heat and humidity, and have them operate perfectly."
Because
NASA rules prohibited the filmmakers from using their own
camera-activation system (which could have interfered with
the space agency's finely tuned electronics), a special
code was added to the computer launch sequence to trigger
Schwartzman's array 45 seconds before main-engine ignition.
"Organizing that was easy," the cinematographer maintains.
"The difficult part was explaining to Panavision that we
had to leave these cameras including Panastar IIs rolling
at 120 fps out in the middle of this sweltering swamp for
a couple of days. I had to know that these cameras loaded
and ready to roll would work."
Toward
that end, camera assistant Richard Mosier conducted a series
of tests and made special preparations. Two 65mm camera
power supplies were linked together to ensure that each
camera's batteries would operate for at least 48 hours.
To prevent condensation from forming on the lenses, each
was rigged with a ring of 25-watt bulbs that would cause
any ambient moisture to evaporate. Finally, blast-proof
bunkers were built for each camera. "It all worked perfectly,"
Schwartzman confirms. "The footage is spectacular."
However,
Bay later had a sudden inspiration that would send Schwartzman
back to the Kennedy Space Center six weeks later. As the
director tells it, he was in a NASA bathroom when he happened
to look up and see a large poster of a shuttle blasting
off into space at night. Taken with the image, Bay changed
the film's script to include a night launch. "We used both
of the launches we filmed in the picture," Schwartzman says.
"But from a photographic standpoint, the night launch may
have been the most challenging part of the movie."
As
the shuttle sits on the pad at night, it is lit by 40 10K
Xenon lamps, bathing the enormous vehicle and towering gantry
structure with some 200 footcandles of light. "That gave
us a decent stop," Schwartzman begins, "but as soon as the
solid rocket boosters ignited, we'd suddenly be up to 16,000
footcandles in about 11/2 seconds. We could have used some
sort of photocell with an auto-iris controller, but I didn't
want to have a dynamic exposure change affect the footage."
The cameraman's alternate solution was to preset the exposure
on each of his individual 15 cameras, determining his stop
by calculating each unit's distance from the shuttle, the
angle of the shot in relation to the launch sequence, and
the orbiter's altitude as pictured in frame .
Determining
these set exposures required some inventive research. "I
contacted this wonderful guy named Red Huber, a still photographer
from the Orlando Sentinel who has shot every single shuttle
launch," Schwartzman explains. "Studying his photographs,
I selected some specific shots and determined where he was
set up to get each one. Red and I then went though each
photo, and he told me which stock, the shutter speed, and
f-stop he had used. From there, I figured out what the stop
should be for each of my cameras, based upon the use of
[Kodak's 100 ASA EXR] 5248 and my various frame rates which
were anywhere from 24 to 120 fps. NASA had given me a bunch
of information about the footcandles produced during the
launch, but most of it turned out to be wrong, so I couldn't
have done this scene without Red's help. Also, shooting
the day launch told us which angles worked best with various
frame rates and focal lengths." While all of the night launch
footage turned out beautifully, the cameraman reports that
an Eyemo camera fitted with a 40mm lens, placed some four
miles away from the launch pad, may have produced the "hero"
shot for the sequence.
On
the rock
During a subsequent two-week "mini-shoot," the filmmakers
traveled to Washington D.C., New York City and then Texas
to film exterior establishing material and "Americana" footage
that would give the picture's story a broader emotional
scope. The production then moved on to the Badlands of South
Dakota to begin shooting scenes set on the asteroid.
In
the film, the shuttles Independence and Freedom
crash-land on the stony juggernaut's jagged, storm-wracked
surface. The landscape is violently active, with hot gases
erupting though the crusty ground as the surfaces quakes
with tremors. Towering crystalline formations stab upward,
making the barren world appear even more aggressive and
hostile.
Shaken
after their hair-raising voyage through space, yet driven
to succeed, the members of the Earth's demolition crew don
their space suits and rev up a pair of six-wheeled all-terrain
vehicles called "Armadillos." Protected by their artificial
skins, the intrepid heroes begin searching for a prime drilling
site. In these scenes, Armageddon's cinematography and production
design mesh seamlessly to render a fantastic new world.
"Like
every good movie, we started with some of the toughest stuff,"
Schwartzman says of the Badlands shoot. "On the first night,
we were lighting up about five square miles of landscape."
"We
had more trucks than I've ever seen in my entire life,"
Bay confirms. "John had two Major Muscos, an SMSNite Sun,
and about 40 18Ks it was really unbelievable."
Given
Bay's penchant for cool blue night exteriors, Schwartzman's
fixtures were primarily uncorrected HMIs, which allowed
him to get the most from his wattage. Roads were cut to
create a "Musco Highway," allowing the cinematographer to
position his immense fixtures, while seven miles of cable
were run to provide power. Schwartzman recounts, "We also
had a Night Sun and 27 6K Pars a lot of stuff just to light
up this landscape. And it was beautiful." However, the illumination
also attracted the attention of every flying insect within
a 100-mile radius, causing huge clouds of the creatures
to collect around the lights. Fortunately, the various fixtures
served collectively as the world's biggest bug zapper. "The
heat killed them all by the second night," the cameraman
says
Schwartzman
credits gaffer Andy Ryan and rigging gaffer Jeff Soderberg
with laying down the electrical infrastructure for the shoot
over a period of two weeks before the main unit arrived.
"To maximize the location, we were moving the Muscos two
or three times a night, but because we were so organized,
it happened without a problem."
The
Badlands portion of the shoot was not without its mishaps,
however. The first night's work consisted of a scene in
which the members of one shuttle crew pull themselves from
the remains of their wrecked ship. Bay details, "We'd created
this amazing crash site, using airplane parts trucked in
from Arizona, and the first setup was a massive wide shot.
Unfortunately though, nothing was working that night. Our
100-mile-per-hour fans would start and stop, the steam machines
would blow fuses everything had failed before we even broke
for dinner."
The
crew returned to again try to film the establishing wide
shot. "We were so far back that the actors looked like little
dots," Bay describes. "Ben Affleck was the first to be seen
climbing out of the wreckage, but as he was walking out,
he kept leaning down, as if he was trying to find something
on the ground. I radioed to him, 'Ben, what are you doing?'
There was no response, because his line was shorted out.
He kept reaching out for something on the ground, and it
turned out he was looking for a rock so he could smash his
helmet's face plate he couldn't breathe! We had to work
out all of these kinks in the suits before Bruce Willis
came onto the show; the other actors were sort of like guinea
pigs in that process!"
Back
to NASA
Granted complete cooperation, Armageddon arrived at the
Kennedy Space Center ready to utilize the facility. "As
the NASA guys describe it, this is the 'world of big toys,'"
Bay begins. "And they do have the world's biggest toys.
The vehicle assembly building where they service the shuttle
before and after each launch actually has its own weather
system. They bent the rules for us, and we got the most
cooperation since Apollo 13. About the only thing we weren't
able to use was the 'Vomit Comet' [zero-gravity training
aircraft], because allowing Apollo 13 to use it broke the
rules. The FAA says that it would cost $60 million to retrofit
the plane to certify it for civilian use. Even with our
budget, that was out of the question."
Shooting
at the Kennedy Space Center included adhering to some specific
restrictions, since the extent of the Administration's aid
always hinged on safety issues. "There were a lot of
restrictions in areas where they were doing things like
handling solid rocket fuel, which is of course highly flammable,"
Schwartzman says. "We had to have all of our lighting
fixtures approved by NASA. Fortunately for me, our rigging
gaffer, Jeff Soderberg, did an extraordinary job of dealing
with the NASA officials in such a way that they relaxed
a lot of their restrictions. For example, they allowed me
to bring some 4K Pars in, which they rated as 'non-explosive'
because the fixtures had sealed globes within globes. And
they let me use HMI Pars wherever I needed to."
However,
the immense size of some of NASA's facilities sometimes
left the cinematographer to simply augment the existing
lighting, rather than illuminate things as he normally might
have done. "In a perfect world, I would have rewired
the whole place," Schwartzman describes. "But
while I would have loved to do that, we traveled to the
Kennedy Space Center to shoot what was there to capture
the reality and scale of the place. Their lighting served
as my base ambience, and from there I worked on creating
mood and shadow." This included adding pools and highlights,
and using fluorescent fixtures to create accents.
Interestingly,
NASA was quite curious about many of the cameraman's lighting
units. "They asked a lot of questions about my Kino
Flos," Schwartzman remembers. "We'd used a lot
of Wall-O-Lites in one building, and this guy later
came up and said, 'Okay, what are these and where do I get
some?' For a moment I thought about telling them that I
had designed them, but I gave them [Kino Flo company owner]
Frieder Hochheim's number instead."
However,
lighting was only one of the filmmakers' challenges, as
Bay's kinetic cameras demanded constant movement. The director
recalls, "While shooting in the vehicle assembly building
[where the shuttle is positioned with its massive fuel tank
and towering solid rocket boosters], we used a Technocrane
[obtained from Panavision Remote Systems] for a specific
sequence in which Bruce Willis's character is talking to
another guy while walking around the orbiter, with most
of the dialogue taking place alongside the wing area. And
this was a real shuttle. The guy who runs the facility
told me, 'I'm putting my career on the line. You can't touch
this $6 million Kevlar piece [on the spacecraft wing].'
It was a heat-resistant panel about four feet long $6
million! So we had Bruce right there and the Technocrane
brought the camera within four inches of this wing surface.
Later in the schedule, we shot some scenes at a historic
Craftsman-style house in Los Angeles, where they told
us, 'You've got to watch the floors!' We told them, 'Listen,
we're used to shooting around billion-dollar spacecraft,
so we'll be fine.'"
Schwartzman
adds that his "accent" lighting within the vast
vehicle assembly structure included using 80 6K Pars and
wheeling in a Musco.
For
the sequence in which Armageddon's faux space jocks
board their ships, the filmmakers were allowed to shoot
on NASA's actual launch gantry, where the shuttle Endeavor
stood vertically poised on the pad waiting for a takeoff
scheduled for just a few days later. "There are two
big issues of concern at NASA," Schwartzman says, "One
is FOD, which stands for Foreign Object Debris, and the
other is 'taping-and-tethering' making sure that
everything is connected to something else. While we were
on the gantry, NASA was far less concerned about me using
my lights than they were about someone dropping a screw
near the base of the shuttle. Every piece of camera tape
had to be accounted for. If we went up there with 42 pieces
of equipment, we had to come down with 42 pieces or we'd
stay up there until we found it. Every scrim was wired to
its light so it could only fall three feet. We also couldn't
use clothespins to attach gels to lamps because they might
spring apart."
Schwartzman
reports that NASA did allow him to run cable up the gantry
and bring along a couple of 4K HMI Pars and 1200-watt
HMI Pars for fill working less than 100' from the bottom
of the "locked-and-loaded" orbiter. "They
wouldn't let us bring in a generator, so we tied in with
their 110 AC transformers," the cameraman says. "In
most cases [at the NASA facilities], I had to provide my
own power, but the gantry was a special case."
Adds
Bay, "We also shot in the clean-room passageway
up there, which leads right to the hatch where the astronauts
enter the ship. We hadn't planned it, but while we were
on the gantry, someone from NASA asked, 'Do you want to
get in there?' We had just two minutes to get a shot of
Bruce Willis and Ben Affleck leaning into the hatchway,
but not going inside, so we went with the light we had.
Bruce was very funny, whispering, 'Mike, do you have the
cameras rolling? I'm going to make a break for it' as if
he were going to jump inside the shuttle! But NASA had some
technicians in there to make sure he didn't go too far."
The
"firing room" a control center featuring a set
of massive 25'-tall windows looking out onto launch
pad 39B was one area at NASA where Schwartzman did do extensive
lighting. The extra illumination was very necessary, given
that he was replicating the awesome blast created by a shuttle
liftoff. "The firing room is the closest spot to the
pad during a real launch," the cameraman details. "Of
course, I couldn't get cameras in there when we shot our
night launch. But they gave me clearance to work there even
though [the Endeavor] was really on the pad and ready
to go up a few days later. We could shoot in there from
8:30 to 10:30 p.m. just two hours."
Schwartzman
began his lighting earlier that day by replacing NASA's
warm-white fluorescents with Kino Flo 3200°K tubes.
Outside, 10 Dinos were mounted on 86' Condors and positioned
near the main window, along with ten 70,000-watt Lightning
Strikes units. "The firing room is located on the fourth
floor of the building," he says, "so the top of
this window is about 80 feet in the air. To create a moonlight
effect, I also ripped in a couple of 18Ks to add some nice
modeling on the interior walls. Then, as the guys went through
the countdown and got to T minus four seconds, we throttled
up eight Dinos on dimmers to simulate the shuttle's engines,
which are very warm when compared to the solid rocket boosters.
During an actual launch, the shuttle's engines burn for
a few seconds, coming up to 100 percent of their capacity.
But they're not enough to lift the shuttle; when the boosters
kick in, the orbiter instantly shoots upwards for 88 seconds
until they burn out. The boosters are so bright that at
night they light up half the state of Florida. To create
that effect, we instantly brought up the rest of our Dinos
and set off all of the Lightning Strikes units. What was
great was that we didn't use actors for that scene; the
real NASA launch team came in on their own time to do it.
They later told me that our launch lighting was very similar
to the real thing, but maybe a bit brighter and more dramatic.
That was neat."
Not
incidentally, NASA safety protocol banished Schwartzman's
dimmer controls from the fire room, because its electromagnetic
operation might affect the sensitive launch computers. Radio
communications were also banned for the same reason; this
restriction compelled the cameraman to place his dimmer
boards in the basement of nearby building and rely on a
string of assistants with loud voices to relay his instructions
to the board operator. "Basically, NASA didn't want
our lighting control board in the same room with the big
red button that sets off the shuttle's engines," he
says. "So after I gave a signal, I literally had five
people shouting 'OKAY, NOW!' down along this chain to finally
tell someone to push a button. We had to build that communications
lag into our lighting cues."
Despite
such difficulties, Schwartzman contends, "I think our
enthusiasm for the space program was met halfway by the
enthusiasm the NASA guys had for filmmaking. The public
affairs people initially told us 'You can't do this or that'
when we arrived, but the facility heads were suddenly put
in charge once we started working, and within about an hour
there were no restrictions. They were great, and shooting
there was a highlight of my career."
Bay
estimates that NASA and the Air Force allowed the production
to utilize approximately 19 billion dollars' worth of aircraft
and facilities during the Armageddon shoot.
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