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The
"Pit of Despair"
In
addition to the Badlands shoot, portions of the asteroid
surface sequences were done with miniatures, while the remainder,
primarily the astro-drillers' attempts to bore into
the rocky core, were staged over the course of about seven
weeks on Stage 2 at Walt Disney Studios in Burbank, California.
It was here that AC's editors visited the Armageddon
crew in mid-January of this year. Construction had begun
months earlier, after the stage's 240' x 300' floor had
been removed and 30' of soil was excavated to accommodate
production designer Michael White's extreme topography.
"That gave us about 90 feet of height," Bay describes,
"which was great because I like low angles. We then
blacked out the perms. Because of the set's bowl-like
shape, along with the atmosphere effects we had going, very
few sky replacements had to be done in postproduction."
While
Schwartzman initially thought of using a bank of 100 synchronized
Vari-Lites to add a sense of movement to the set's illumination
lending credence to the idea that the asteroid was spinning
through space the plan proved impractical. Also discussed
was a single-source approach like the one cinematographer
Gale Tattersall recently used while shooting lunar sequences
for From the Earth to the Moon. (Ironically, Armageddon
had originally planned to built their asteroid set in the
same Tustin, California blimp hanger utilized by the HBO
project, but ultimately could not book the site.) "I
later read about how Gale did that in American Cinematographer,"
Schwartzman says, citing the magazine's April 1998 story.
"But his approach worked because he had enough room
beyond the set to cast an immense source and get nice sharp
shadows. I just didn't have as much room, because our set
at Disney was built to the perms."
Echoing
his approach in the Badlands, Schwartzman's lighting solution
was to once again deploy 12/18Ks and HMI 6K and 4K Pars
to create shafts of light cutting through the asteroid's
rocky shapes. He offers, "I could have used another
50 feet of throw for the lamps, but there was just no room.
Actually, I wish we could have taken our set and actually
put it in a larger space where we could drive a Musco around
it. That would have given us our single source."
Schwartzman
notes that his HMIs were primarily Cinepars supplied by
Sun Valley, California-based LTM. "I love burning
arcs for daylight exteriors, but I have always been an LTM
HMI user," the cameraman testifies. "Their 12/18K
lamp is the best instrument of its kind. It puts out more
light and has a better spread, and that means I don't need
as many fixtures."
The
harsh shooting conditions on the asteroid set earned it
an appropriately bleak nickname: "The Pit of Despair."
Bay credits this moniker to the special effects crew's use
of Rice Crispies cereal to help them whip up interstellar
stormfronts. Soaked with water, the mushy foodstuff went
moldy, resulting in a foul smell and sinus infections for
almost the entire crew. "On top of that, the set was
physically debilitating," Bay says. "There were
no level surfaces and no spots to be comfortable, so we
just couldn't shoot in there over a straight run. We ended
up switching out with shooting in the shuttle interior,
which we called The Womb' since it was relatively
nice and calm."
Armageddon's
cast members were forced to endure their space suits throughout
the entire "Pit" shoot. The helmet design is quite
remarkable, featuring a large glass faceplate which curves
across approximately 180 degrees of its surface. Bay notes,
"We spent about $250,000 designing these helmets in
order to provide radio communications and an optically clear
glass dome, and to perfect an airflow system that would
prevent fogging. The glass dome was actually built by the
same company that builds NASA's helmets."
Added
to the helmet was a specially built mini-lamp. "I
knew Michael would want a blue helmet light," Schwartzman
says. "My first thought was that I could use a CTB-gelled
MR-16 bulb, but those burn way too hot, so I went to
LTM, hoping they could come up with something." Their
solution was a tiny 18-watt HMI bulb mounted in an MR-11
fixture, powered by a 12-volt battery built into the
back of the lamp housing. "It created a beautiful light,
and they made 50 of them for us," the cameraman says,
adding that the custom lamps were provided free of charge
because the LTM company logo was prominently added to each.
"I came to Michael with the idea that in the future,
NASA might rely on corporate sponsorship. He replied, 'If
it gets me 50 helmet lights for free, I love the idea!'
All joking aside, though, LTM really came through for us
in the crunch.
"The
beauty of this for me was that if I needed to sneak in a
200-watt Par to light some specific detail, I could
do it whenever I wanted to because it could be motivated
by anybody's helmet lamp. If I'd had to black out every
single source I used, we'd still be shooting Armageddon
today."
The
space suits weren't just for show, however. The special
effects department's vicious artificial tempests showered
the cast (and crew) with clouds of smoke and nitrogen gas,
hail-like ice and grimy grit, so the protective helmets
and padding were literally necessary for survival. Bay remembers,
"There were times when 10 guys were operating these
100-mile-per-hour fans, big air movers, and
machines shooting huge ice chunks through the air, and I'd
hear Bruce Willis on the radio saying, 'Knock it the f-
off with the baseball-sized chunks of ice!' They were
just pelting him, and it would hurt like hell if you weren't
wearing a space suit."
Mission
accomplished
After
the main unit finished its work at Disney, Bay and his editing
team, led by Mark Goldblatt, concentrated on cutting the
picture at producer Jerry Bruckheimer's complex located
in Santa Monica. Throughout the show, the editors utilized
North Hollywood-based Digital Editing Solutions' digital
dailies service and the Avid Film Composer system. DES'
direct film-to-digital format transfer produces
a high-quality image and facilitates the cutting process
by providing ready-to-use 9-gigabyte Avid files
complete with scene and take logs. DES simultaneously creates
a tape version in whatever format is required, and can even
burn off CD-ROM dailies for viewing on desktop or laptop
computers.
Although
Armageddon is constructed from an astonishing number
of shots, Bay notes, "We were working in the land of
big toys, which called for us to slow the pace down a bit
to take it all in and make the film seem more epic."
Comparing this style to the amped-up feeling of The
Rock, he offers, "Conceptually, The Rock was
a 'B' idea. Armageddon is an 'A' idea. The Rock's
story boils down to 'a fanatic on an island.' To make it
seem more real, I hired classy actors to fill the roles
you believe Ed Harris and gave it a story clock that
moved at hyperspeed. That approach wouldn't fit Armageddon
because of the nature of the story; there's just too much
going on."
Long
after Armageddon wrapped, Bay was still shooting.
After screening a 50-minute portion of the show at the
Cannes Film Festival in May, the director photographed extra
footage in the gothic French city of San Michele, and then
jetted off to Istanbul, Turkey, and the Taj Mahal in India
in order to add a more global context to the disaster saga.
(Additional footage depicting the destruction of Shanghai
was shot by Janusz Kaminski, ASC.)
Assessing
the ordeal of making Armageddon, Bay offers, "There's
a level of detail in these kinds of films that you take
for granted, and I'll never make another space movie again.
But the picture also has some really tragic, emotional scenes
that have made audiences cry, which is great. The film is
a huge combination of visual, physical and dramatic elements,
and I think it works."
Despite
the various trials he faced on Armageddon, Schwartzman
contends that this shoot was far easier than The Rock.
"On that show, we spent the first six weeks on Alcatraz,
which was brutal," he describes. "We never recovered,
whereas on Armageddon, we all knew how to pace ourselves.
I was no more exhausted on the last week of the show than
I was on the third week." He credits gaffer Andy Ryan,
rigging gaffer Jeff Soderberg, key grip Les Tomita, rigging
key grip Jake Jones, operator Mitch Amundsen, B-camera/Steadicam
operator David Emmerichs, first assistant Richard Mosier,
second assistant Thom Lairson, B-camera first assistant
Heather Page, B-camera second assistant Charles Katz,
loader Dan McFadden and the rest of his crew for making
the shoot run smoothly. Schwartzman concludes, "This
picture was unique in that we had an idea of how it should
look, but discovered things as we went along. That can be
hard on the assistant directors, but it makes for exciting
filmmaking."
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